-----------------------------------
-- Area: Mine_Shaft_2716
-- NPC:  Shaft entrance
-----------------------------------
package.loaded["scripts/zones/Mine_Shaft_2716/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/bcnm");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/Mine_Shaft_2716/TextIDs");

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
	if(player:getCurrentMission(COP) == THREE_PATHS and ( player:getVar("COP_Louverance_s_Path") == 7 or player:getVar("COP_Louverance_s_Path") == 8 ))then
	    if(trade:getItemCount() == 1 and trade:hasItemQty(1684,1)) then		    
		    player:startEvent(0x0003);
		end
	elseif(TradeBCNM(player,player:getZone(),trade,npc))then
		return;
	end
	
end;

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)

	if(player:getCurrentMission(COP) ==FIRE_IN_THE_EYES_OF_MEN and player:getVar("PromathiaStatus")==0)then
	      player:startEvent(0x0004);
	elseif(EventTriggerBCNM(player,npc))then
   end
	return 1;
end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
--printf("onUpdate CSID: %u",csid);
--printf("onUpdate RESULT: %u",option);

	if(EventUpdateBCNM(player,csid,option))then
		return;
	end
	
end;

-----------------------------------
-- onEventFinish Action
-----------------------------------

function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
	if(csid ==0x0003)then
	  player:setVar("COP_Louverance_s_Path",9);
	  player:tradeComplete();
	 elseif(csid ==0x0004)then 
	  player:setVar("PromathiaStatus",1);
	elseif(EventFinishBCNM(player,csid,option))then
		return;
	end
	
end;